Saturday, 18 November 2017

Augmented reality needs a better network

By John Spindler, VP product management, ADC
Monday 30 November 09

'Macro network base stations will be supplemented by smaller base stations and distributed antenna systems...'

The advent of 4G network technologies such as LTE and WiMAX promises a world where every mobile user can access a multi-megabit network everywhere. Augmented reality has captured a lot of attention lately with its notion of video-enabled glasses, mirrors, newspapers, and even contact lenses, but we have a lot of work to do on our mobile network infrastructure before it will support the coverage and capacity that will be required. In July 2009 U.K. communications regulator Ofcom released its map of 'not spots,' or areas where 3G service is – and is not – available. This map shows that carriers do not provide the ubiquitous, high-speed mobile service required for augmented reality applications. Even in areas where 3G service is technically available…

The advent of 4G network technologies such as LTE and WiMAX promises a world where every mobile user can access a multi-megabit network everywhere. Augmented reality has captured a lot of attention lately with its notion of video-enabled glasses, mirrors, newspapers, and even contact lenses, but we have a lot of work to do on our mobile network infrastructure before it will support the coverage and capacity that will be required. In July 2009 U.K. communications regulator Ofcom released its map of 'not spots,' or areas where 3G service is – and is not – available. This map shows that carriers do not provide the ubiquitous, high-speed mobile service required for augmented reality applications. Even in areas where 3G service is technically available…

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